#pragma once
#include "Card.h"
#include "Player.h"
#include "Console.h"
#include <vector>
using namespace std;

class Memory
{

private:

	int Row;
	int Column;
	vector<vector<Card>> Matrix;


public:
	Memory();
	Memory(int r,int c);
	~Memory();

	void Choose_Difficulty();
	void FillWithEmptyCards();
	void PaintBoard();
	void AssignCards();
	bool Move();
	bool CheckWinner();
	
	
};

